![]() ![]() ( i think its total trash in like fallout, skyrim) Whats really interesting here is they stuck to 4:3 resolution for the main view of the game, but used the extra 16:9 space to have a "Set in stone" inventory always visibleĪnd sometimes a little icon showing what category the item belongs to or some of the limitations, like palette and resolution ![]() Odallus - PC game, kinda newish (yeah!) they were going for retro style, the NES feel, and made sure to stick to most. Kinda the same thing as zelda, you only ever get 4 swords, 4 orbs,Īnd the bottom row of 2nd page you only get that many spellsīut then theres a couple rows on the second page that change, because they have consumable items, or quest items you lose at some point Same kinda thing here, but they made use of the 3d and its like you are standing in a room surrounded by UI menus and there is like 4 or 5 potions that expand/open up when you cursor over the potion These are all the items you ever get in the game, well some upgrade, like that is silver arrows instead of just "arrows". ![]()
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